New Dragon

On average, the highest-levelled players fell into the I don’t want any of the above category, and we did see the number of voters nearly halve from the previous two Cryptarch/Prices. It could be that you simply aren’t as invested in the outcome of this poll as the others, or that some of you weren’t aware that a new poll was taking place. 62,000 players who had voted in a previous poll didn’t vote in this one - perhaps we need to raise awareness when a new poll starts.

An interesting fact to come out of this was when looking at just the lower-levelled (0–1000 skill total) and those with less in-game wealth, the gold dragon trumped the celestial dragon with 36% to 33% of votes. This is likely due to the description of the gold dragon dropping large sums of gold coins. It's good to know that voters are taking the descriptions into account and not just voting for the coolest name!

Spring Holiday Event

Brassica Prime and Marimbo came out on top with 65% of the votes. I had a hunch that longer-standing players who had experienced more of the traditional events might have had a higher percentage of Traditional Easter Event votes. I was proven wrong - how long you'd played RuneScape had no effect on your voting preference.
No one group had significantly more votes for Traditional Easter Event, be it combat, skill total, account age or any other breakdown.

World Reductions

The winning option was to keep them as they are, which got 37,500 (64%) of the votes. Generally, the higher-levelled (both skill total and combat) the player, the more likely they were to vote keep them as they are. My feeling is that there’s a competitive aspect, in which reducing the number of worlds means less training spots for gathering and combat skills.

Another topic that arose was that Wilderness Warbands players would only vote to keep them as they are, as more worlds means more events. I looked into this, and found that throughout the duration of the world reduction poll 7656 unique players had played Warbands. Of those, 4681 (61.14%) voted in the poll. 3335 (71.25%) voted to keep the number of worlds as they are, 1346 (28.25%) voted to reduce the number. It became evident that even if we only look at voters who've never played Warbands, the outcome remains unchanged, with a 63% majority vote to keep the number of worlds as they are.

Invention Skill vs. The Elf City

Last - but by no means least - our first Dragonstone poll has ended. Over 156,000 of you voted, which resulted in the Elf City beating the Invention skill. As you can see, the voting was a lot closer in this poll than in the others.  What really pushed the Elf City into the lead was the number of higher skill totalled players voting for it. Among 0 – 2000 skill total voters, the Invention skill was most popular with 54% of the votes. On the other hand, among everyone above 2000 skill total, the Elf City dominated with 64% of the votes.

Clearly, the Elf City has a lot of higher-levelled players backing it and needs appropriately high-levelled content, some of which we’ll be polling this month. Players with only a handful of skills left to max also heavily voted in favour of the Elf City (not wanting to lose those max capes again so soon, are we I think I'll wrap it up there. I know that reading up on data analysis isn’t at the forefront of your minds when you come to play Old School Runescape Gold, but I hope this was an interesting insight for you - both on what the community wants from the game, and on some of the methods we use to make that happen.